This is one of the main character armors I created for Gameloft's Iron Blade, MC Armor 14B.
I was responsible for the entire character:
- modeling and sculpting the high poly model in Zbrush
- creating the low poly model in 3DS Max
- texturing in Substance Painter
- final presentation in Marmoset Toolbag and Keyshot
- game mesh used in proprietary engine
The textures used were authored at 4k for marketing purposes and scaled down to 1k in-game.
Concept art: Christian Rodrigo Quinot
Main character base-mesh: Gameloft
Iron Blade Character Showcase: MC Armor 14B