This is one of the main character armors I created for Gameloft's Iron Blade, MC Armor 14A.
I was responsible for the entire character:
- modeling and sculpting the high poly model in Zbrush, 3DS Max and Marvelous Designer
- creating the low poly model in 3DS Max
- texturing in Substance Painter
- final presentation renders and turntable in Marmoset Toolbag
Software used: ZBrush, 3DS Max, Marvelous Designer, Substance Painter, Photoshop, Marmoset Toolbag, Keyshot, Proprietary Engine
The textures used were authored at 4k for marketing purposes and scaled down to 1k in-game.
Concept art: Christian Rodrigo Quinot
Main character base mesh: Gameloft
Iron Blade Character Showcase: MC Armor 14A