Personal project - VR Lady. Based on a concept by Alan Wind (https://www.artstation.com/artwork/WKrOJ)
I was responsible for the entire model:
- modeling and sculpting the high-poly model in Zbrush
- creating the low-poly model in 3DS Max
- texturing the character in Substance Painter and Photoshop
- final presentation in Marmoset Toolbag, Keyshot and Photoshop
Software used: ZBrush, 3DS Max, Substance Painter, Photoshop, Marmoset Toolbag, Keyshot
Thank you!
VR Lady