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VR Lady

Personal project - VR Lady. Based on a concept by Alan Wind (https://www.artstation.com/artwork/WKrOJ)

I was responsible for the entire model:
- modeling and sculpting the high-poly model in Zbrush
- creating the low-poly model in 3DS Max
- texturing the character in Substance Painter and Photoshop
- final presentation in Marmoset Toolbag, Keyshot and Photoshop

Software used: ZBrush, 3DS Max, Substance Painter, Photoshop, Marmoset Toolbag, Keyshot

Thank you!

VR Lady