All the images were captured from the public early access game that was available on Steam in 2024 and edited together in Photoshop for this post.
I was responsible for creating the high-poly, the low-poly & textures for this Aran Tal variant, and for texturing weapons plus integrating the character and weapons into Unreal. The original model for Aran Tal was created by Matt Knifton.
Many thanks to my former lovely team at NaturalMotion Ltd, one of the best teams I worked with in the games industry: Rob Corcoran, Matt Knifton, George Brierley, Lauren Lapierre Armande, Mark Brassington, David Sousa, Josh Pears, Anna Kay, Luke Kendall and the extended art leadership team: Ben Brudenell, Betty Le Bon, Ross Burt for offering a very friendly environment to work in.
All rights reserved to Disney Inc, Take-Two Inc - Zynga, NaturalMotion & Boss Alien.