Hi guys!
This is one of the main character armors I textured for Gameloft's Iron Blade, MC Armor 13A.
I was responsible for creating the low poly model in 3DS Max and texturing the character in Substance Painter.
Software used: 3D Studio Max, Substance Painter, Photoshop, Marmoset Toolbag
The textures used were authored at 4k for marketing purposes and scaled down to 1k in-game.
Concept art: Gameloft
High Poly Model: Viorel Rai
Thanks!