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Sentinel Burnt Orange Armor

All the images were captured from the public early access game that was available on Steam in 2024 and edited together in Photoshop for this post.

I was responsible for texturing the character, weapon and Unreal integration for this Sentinel colour variant. The base model high-poly, low-poly & textures for Sentinel were created by Rob Corcoran.

Many thanks to my former lovely team at NaturalMotion Ltd, one of the best teams I worked with in the games industry: Rob Corcoran, Matt Knifton, George Brierley, Lauren Lapierre Armande, Mark Brassington, David Sousa, Josh Pears, Anna Kay, Luke Kendall and the extended art leadership team: Ben Brudenell, Betty Le Bon, Ross Burt for offering a very friendly environment to work in.

All rights reserved to Disney Inc, Take-Two Inc - Zynga, NaturalMotion & Boss Alien.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.

Public early access game screen capture.