Client work - I had the chance to create 9 low-poly, hand-painted unlit military type characters for a Mobile FPS that will be released later this year. I would appreciate constructive feedback.
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Tech details: polygon count between 3000 ~ 5000, 1 hand painted diffuse texture 2048x2048 with baked in ao for each character
Software: ZBrush, 3DS Max, XNormal, Photoshop, Substance Painter, Marmoset Toolbag